Conqity Studio makes multiplayer games in Unreal Engine 5 — from a persistent sandbox MMO to a chaotic bird brawl. Designed, coded and kept online by a single developer.
A persistent 3D sandbox world where you build, farm, trade and fight alongside other players. Break blocks, grow crops, run shops, shape an economy — the world keeps living while you're away.
Explore TopiaLandAn online shooter where soldier birds fight with eggs instead of bullets. Pick a side, Crow or Dove, and pelt your friends across colorful maps. Easy to learn, loud to play.
Every game here is designed, programmed and maintained by one developer — from the Unreal client down to the servers keeping the worlds online.
Conqity Studio is a one-person operation based in Istanbul, building online games end to end: gameplay, backend, infrastructure.
Working small means moving fast and shipping games that feel handmade — no committees, no roadmaps written by marketing.
Development happens in the open on Discord. Bug reports, feedback and ideas from players shape what gets built next.